Are we playing WYSIWYG at the club games, or is "near enough" teh general rule. just working out wether to buy more goliaths and FW heads and alternate guns sets. Ive got a load of goliaths and collecting teh the lot would mean 2 more boxes of golaithas and two heads ets and two weapon srts from FW BUT if i dont need them i may stick with wot i got already with teh new stuffs already out
As long as it’s kinda the same I don’t see why not? I think it’s when the model with no weapon has a invisible heavy Bolter is more of an issue. I like chopping things up but even I am going to be not modelling every item.
I see from the QRS that there are actions for opening / shutting doors, access computers,opening containers etc. Is that part of the game or is that the earlier boxed game? So is it a sort of Lite RPG?
If so can we have it as part of the game and not just a kill-team type shoot em up.
IMO Kill-team is not as good as Deadzone and my judges are out on this at the moment
Opening and closing doors definitely weer actions back in Confrontation. In Necromunda 1st edition, not so much (there all doors were assumed to be open and you were assumed to just interact with something if you moved up to it or ended your turn next to it). I approve of these things being actions once again as they were back in the original days (white Dwarf 134/35 and the 4 or 5 issues around that number that also contained more rules as well).
Never did have the rules for the grenade template sizes 'though, or the rocket launcher template sizes, or the grenade launcher template sizes.... or the combat drugs available on the equipment list. None of us ever knew what those combat drugs were supposed to do.
Yes there are doors boxes and stuff to be opened and closed and they will be in the campaign, as will treasure hunting escorting dignitaries casing spies and all sorts of fun it won’t just be line up and shoot at each other